Introducing 3ds Max 9

Introducing 3ds Max 9 
3D for Beginners

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Author: Dariush Derakhshani, Randi L. Munn and Jon McFarland
Paperback: 527 pages 
Publisher: Sybex (April 9, 2007) 
Language: English 
ISBN-10: 0470097612 
ISBN-13: 978-0470097618 
Format: pdf
Details:
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instruction in this easy-to-follow guide. 
Introducing 3ds Max 9: 3D for Beginners breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the pipeline—from preproduction to production to postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world examples from talented 3ds Max beginners. From immediately creating your first animation to tackling poly modeling, rendering, and particles, you'll get a solid grounding in 3ds Max 9. 
Build the knowledge you need for game, film, and TV production 
Master modeling—from simple and complex polygon mechanical models to organic character modeling 
Assign textures effects and UV texture mapping 
Create walk cycles and simple character animations with Character Studio 
Explore lighting, rendering, and raytracing concepts 
Render through mental ray and raytracing 
Discover simple rigid body dynamics and Max's particle systems 

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http://rapidshare.com/files/109508018/Intro.3Ds.Max.9.3D.4.Beg-virTuAlZin.rar

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